Archive for the 'Reviews' Category

Failed Game Systems That I Own For Some Reason, Part 1: The Game.com

image Back in 1997, Tiger Electronics, known primarily for Furbys and those cheesy electronic handhelds with painted-on LCDs, decided to attempt to expand its product line and release a true competitor to the Nintendo Game Boy, which reigned supreme in the handheld market at the time.  That product was called the Game.com.

The Game.com shared many similarities to the Game Boy of its time, such as a low-contrast grayscale screen, games on cartridges, though unlike its competitor, featured two cartridge slots.  However, the Game.com also offered an array of unique and rather interesting features which its competitor lacked: a touchscreen, PIM functions, built-in solitaire, and, perhaps most interestingly, Internet connectivity.

The touchscreen, for one, allowed for a variety of decidedly un-Game Boy-like games, such as Lights Out, a puzzle game, and Tiger Casino, a generic casino game.  The touchscreen also added the ability to type on an on-screen keyboard, which featured prominently in the system’s built-in address book and calendar functions, and the Game.com Internet cartridge.

imageInternet connectivity on the Game.com came in the form of two cartridges (sold separately): Tiger Web Link, and Game.com Internet.  The former, Tiger Web Link, served a single purpose: once inserted, the Game.com could be connected to the a Windows PC’s serial port, and high scores from select games would be uploaded to the Game.com website.  (Something many Nintendo DS owners are familiar with today.)  The latter, Game.com Internet, presented an even stranger user experience.  The package came with both a cable that allowed the user to connect the Game.com system to a serial modem, and a cartridge featuring a terminal emulator.  Provided that your dial-up provider gave you UNIX-like shell access (or you paid for their overpriced Internet service provider that did), could allow you to go on the Internet with Lynx, or even check your email with Pine!

Despite these features, the Game.com was a complete flop, only selling about 300,000 units (compared to, for example, the original Game Boy, which sold 118.7 million units during its lifetime).  So, why did it fail?

While the Game.com did indeed come with an impressive array of features, many of them were implemented very poorly.  For example, take the touch screen, which was extremely low resolution (12×10, as opposed to the screen’s 192×160 screen).  Or take the sound system, which, while notable for its ability to play PCM sound effects, couldn’t play more than one simultaneous instrument for the system’s characteristically bad music.  The Internet cartridge, too, featured a whole host of issues.   First of all, to use it, it not only  required a working knowledge of a UNIX shell, but also could not display more than half of the screen at a time.  (The Game.com’s screen was only 40 characters wide at its smallest font, whereas a terminal normally uses 80).  The system was also extremely unstable; crashes were extremely commonplace, not only during games, but also in the built-in software.

Despite all this, perhaps the most significant issue of all lay within the games themselves.  Despite Tiger’s marketing claim that the system featured “More games that you people have brain cells!”, only about 20 games were ever released, many of which weren’t even very good.  Oddly, Tiger refused to release its SDK during the lifetime of the system, choosing instead to develop all games in-house, an approach that, evidently, detracted both from the quality and quantity of the games.

When I asked from a Game.com in the months leading up to Christmas 1998, I thought it seemed much better than the Game Boy.  (The Internet cartridge, in particular, piqued my interest.)  However, as months went by without any new game releases, I began to lose hope.  I still have my Game.com, along with half of all the games that ever came out for it, and perhaps, one day, I’ll play Monopoly on it once again.

Restaurant Review: Ewing’s Finest

When Community Commons served its first meal almost sixteen years ago, its amenities–from its diverse cuisine to its luxury second and third story guestrooms–immediately became the stuff of legend among its esteemed clientèle.  However, its mysterious companion establishment, a venue specializing in fine dining as opposed to the cafeteria style arrangement of its sibling, remains somewhat of an enigma.

This venue is, of course, the 1855 Room, named for the founding year of the college on whose campus it was constructed.  Among the few restaurants of its kind in the Ewing area, the 1855 Room, located just over two miles east of the Trenton Mercer Airport’s main terminal, enjoys a privileged position among similarly-priced establishments.

The main dining room’s décor, echoing that of perhaps Le Bec-Fin in Philadelphia, can only be described as a triumph of form and function.  Glass coverings on tables, for example, both enhance the appearance of the tablecloths and prevent them from becoming stained, a small but important step towards a more sustainable restaurant.  Artwork adorning the room’s walls proudly displays images from the establishment’s heritage, lending the entire area a historical ambience greatly differing from the cold, sterile look of most competing chain restaurants.

The menu at the 1855 Room is fairly nonconventional, presenting only a limited selection of food.  However, while seemingly disappointing, this limited selection allows the 1855 Room to achieve its legendary rapidity of service, the speed of which rivals even that of the quickest fast-food establishments.

The meals available included classic restaurant staples such as Shrimp Scampi, Flank Steak, and Grilled Tilapia.  Garnished with a sprinkling of parsley, the steak is quite excellent, as is the shrimp.  One would do well to punctuate any meal at the 1855 room with an item from the restaurant’s dessert selections, which include pies and various types of cookies, a refreshing diversion from the mundane menus found at similar establishments.  The cookies, served from an impeccably arranged platter, feature a supreme variety of colors and flavors, ranging from classic varieties like chocolate chip to the more exotic such as fudge cookies interfused with macadamia nuts and white chocolate chips.

After a meal at the 1855 Room, one may do well to visit the various nearby attractions, such as the noteworthy Alumni Grove nearby, or the historic Green Farm House located just up the road, all whilst enjoying an after-dinner mint, provided courteously by the establishment.